AI Insights · Timothy · April 2024
Top 5 Anime Games on Android in Denmark: Q1 2024
Discover the performance trends of the top 5 anime games on Android in Denmark during the first quarter of 2024, including downloads, revenue, and active users.
In the first quarter of 2024, Denmark's Android platform witnessed notable trends in the performance of top anime games. Here's a closer look at the weekly downloads, revenue, and active user metrics for the top 5 titles, based on data from Sensor Tower.
One Punch Man World from Crunchyroll Games, LLC saw a steady decline in weekly downloads, starting from 1.7K in late January to 65 by the end of March. Revenue peaked at $422 in the first week of February before tapering off to $43 in the last week of March. Active users also showed a downward trend, starting at 1.6K and ending at 212.
ONE PIECE Bounty Rush by Bandai Namco Entertainment Inc. displayed fluctuating revenue, peaking at $124 in mid-February and dipping to $23 in mid-March, before recovering to $77. Downloads were relatively low but saw a slight increase from 33 to 53 in the final week. Active users maintained a steady range, starting at 476 and ending at 391.
DRAGON BALL LEGENDS, also from Bandai Namco Entertainment Inc., experienced significant revenue spikes, with notable peaks at $3.8K in the first week of January and $1.6K at the end of February. Downloads remained modest, fluctuating between 36 and 93. Active users were relatively stable, hovering around 1.3K throughout the quarter.
Yu-Gi-Oh! Master Duel by KONAMI showed a consistent pattern in revenue, with notable peaks at $226 in early January and $194 in the last week of March. Downloads were low but stable, ranging from 23 to 97. The game maintained a steady user base, with active users fluctuating between 267 and 460.
Lastly, DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. demonstrated strong revenue performance, peaking at $3K in early January and $2.1K at the end of February. Downloads were consistent but low, averaging around 35. Active users remained stable, starting at 825 and ending at 820.
For more detailed insights and trends on these games, visit Sensor Tower.